AI Insights · Timothy · October 2021
Top 5 Basketball Games on Android in France, Q3 2021
In Q3 2021, the top basketball games on Android in France showcased dynamic trends in downloads, revenue, and active users. Here’s a closer look at their performance.
In Q3 2021, the top basketball games on Android in France exhibited notable trends across downloads, revenue, and active users. The data, derived from Sensor Tower, provides a comprehensive overview of the market dynamics for these popular games.
SLAM DUNK from TV Animation saw fluctuations in its weekly revenue, peaking at around $2.2K in mid-August. Weekly downloads showed a steady decline, starting from 175 in late June and dropping to 90 by the end of September. The number of active users also experienced a downward trend, decreasing from 489 to 325 over the same period.
NBA LIVE Mobile Basketball demonstrated a varied performance in weekly revenue, with a high of approximately $1.8K in early August. Weekly downloads were robust, peaking at over 4K in the first week of August and remaining relatively strong throughout the quarter. Active users reached a peak of 26.7K in early August before settling around 20.7K by the end of September.
Basketball Arena: Online Game experienced consistent weekly revenue, peaking at about $1.3K in mid-August. Weekly downloads were strong, peaking at over 13K in early August, while active users peaked at over 41K in mid-August before declining to around 34K by the end of September.
NBA SuperCard Basketball Game had a varied weekly revenue, peaking at around $1.3K in early August. The game’s downloads showed a downward trend, starting at 604 in late June and ending at 262 by the end of September. Active users peaked at 1.4K in early August, decreasing to 819 by the end of the quarter.
NBA 2K Mobile Basketball Game showed a steady weekly revenue, with a peak of approximately $852 in mid-August. Weekly downloads remained stable, peaking at 1.5K in early August. Active users saw a slight increase, peaking at 3.7K in early August before ending the quarter at around 3.2K.
These insights, provided by Sensor Tower, illustrate the dynamic landscape of basketball games on Android in France during Q3 2021. For more detailed analytics and insights, visit Sensor Tower.